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・ Samurai Rebellion
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・ Samurai Romanesque
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・ Samurai Sentai Shinkenger Returns
・ Samurai Sessions vol.1
・ Samurai Shodown (series)
・ Samurai Shodown (video game)
・ Samurai Shodown 64
・ Samurai Shodown Anthology
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Samurai Shodown V
・ Samurai Shodown V Special
・ Samurai Shodown VI
・ Samurai Shodown! 2
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・ Samurai Taisen
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・ Samurai Vendetta
・ Samurai Warriors
・ Samurai Warriors (anime)


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Samurai Shodown V : ウィキペディア英語版
Samurai Shodown V

''Samurai Shodown V'', known as in Japan, is the eighth game in SNK's Samurai Shodown/Samurai Spirits series of fighting games. It was one of the last ever games to be released on the Neo Geo. The original Japanese version of the game also has a great deal of dialogue in single-player mode, but all of those scenes are simply left out when the game's language is set to English.
==Gameplay==

The gameplay was sped up slightly from ''Samurai Shodown IV'', and the button layout was changed again. The Slash/Bust system of the last few games was removed, and each character now only had one version, though in several cases, the Bust mode was replaced by a new character of very similar setup. The most significant addition to the fighting system, is the "defense" button. This button—depending on the position of the joystick—allows the player to duck, quickly jump back, quickly jump forward or roll. This gives more tactical possibilities and balances the player with more evasive moves, rather than loading the buttons with attacks. Clearly, Yuki's strategy game experience was shown in the new fighting system. Brought back from the original two SS games, is the combination of the A and B buttons to create a fierce slash attack rather than having its own button, like the last two SS games. The C button is once again a kick.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Samurai Shodown V」の詳細全文を読む



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